Maroun Abboud Public High School campus, Aley

Where Curiosity Becomes Creation

At MAOSS, students don't simply learn about science and technology, they build, experiment, design, and solve real problems. Our STEAM Lab gives ideas a place to become something real

01

The Initiative

Student-Led STEAM Initiative

Innovate.
Create.
Inspire.

STEAM Lab is a student-led initiative established in 2022 in partnership with Nafda.

It provides hands-on learning opportunities in Science, Technology, Engineering, Arts, and Mathematics, empowering students to develop innovation, problem-solving, and leadership skills through practical projects and workshops.

2022 Founded
STEAM Five disciplines
Student Led initiative

Inside the Lab

Five disciplines.
One mindset.

STEAM at MAOSS is not simply about using technology. It is about giving students the freedom to question, experiment, create, fail, improve, and try again.

01

Science

Observe, question, experiment and discover.

02

Technology

Code, program and build solutions for real problems.

03

Engineering

Design, prototype, test and improve.

04

Arts

Bring creativity, communication and design into every idea.

05

Mathematics

Think logically, analyse problems and turn ideas into solutions.

The STEAM Process

From curiosity
to creation.

Great ideas rarely happen in one step. In the STEAM Lab, students learn to question, explore, design, build, test, and improve turning curiosity into meaningful solutions.

01

Question

Start with curiosity. Ask questions, identify challenges, and imagine what could be possible.

02

Explore

Research, observe, experiment, and discover different ways to understand the problem.

03

Design

Turn ideas into plans through sketches, models, prototypes, and creative thinking.

04

Build

Bring the idea to life by creating, coding, constructing, or experimenting.

05

Test

Try it out, observe what happens, find problems, and learn from what does not work.

06

Improve

Refine the solution, make changes, and try again until the idea becomes stronger.

What Students Explore

Ideas become
real.

Students apply the STEAM process across different areas of creativity, technology, engineering, and problem-solving turning questions and ideas into things they can build, test, and improve.

01

Innovation

Think
differently.

Students explore questions, challenge assumptions, and develop original ideas into possible solutions.

02

Robotics

Build intelligent
systems.

Students combine programming, electronics, and engineering to design and test robotic systems.

03

Technology

Create
with code.

Students use coding and digital tools to develop useful solutions and explore how technology can solve real-world problems.

04

Engineering & Design

Turn ideas
into reality.

Students move from sketches and digital models to prototypes, testing, refinement, and physical creations.

Learning in Action

See curiosity
at work.

In the STEAM Lab, learning doesn't stay on the page. Students work together, experiment with ideas, build solutions, and learn through every step of the process.

MAOSS STEAM LAB Learning by doing
01 Explore
02 Create
03 Collaborate
04 Improve
06

AUB × MAOSS

A Partnership in Innovation

From a makerspace
to a movement.

MAOSS was among the pioneering public schools to develop a student-centered makerspace inspired by the makerspace model at the American University of Beirut.

Through collaboration with the Maroun Semaan Faculty of Engineering and Architecture at AUB and support from nafda, MAOSS students gained access to hands-on experiences in science, technology, engineering, coding, robotics, electronics, 3D printing, and creative making.

The initiative helped create a space where students could explore their passions, work together, develop practical skills, and turn ideas into real projects.

01
AUB

Maroun Semaan Faculty of Engineering & Architecture

02
MAOSS

Student-centered makerspace and STEAM learning

03
NAFDA

Supporting innovation and equitable access to STEM

Read the AUB story

Our STEAM Promise

We don't just teach
students to learn. We give them space to create.

Through curiosity, experimentation, collaboration, and making, students develop the confidence to turn ideas into possibilities.

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